A Koopa’s Revenge

A game series in the style of Super Mario Bros. but with a role reversal theme. This was a big hit back in the far off year of 2006.

AKR2 Breakthrough, Versions 1.12 and 1.2 to Come

akr2exportfixscreengrab

I finally got AKR2 to export properly on my new computer! Previously I had to do all work for the game on my old desktop setup from 2007, as the game wouldn’t export with the music on my new expensive 2014 laptop. This is a big breakthrough, and I’ll be able to work on the game without it being a huge hassle now.

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Next AKR2 Video Needs a Title

My next A Koopa’s Revenge 2 video is going to reveal the little warps that take you to the end of the level. In case you weren’t aware, in each level of AKR2, there is a warp, via pipe or otherwise, that will take the player through a short area that leads to the very end of the level. The trouble is I’m not sure what the best words are to describe it succinctly and cleary.

What would you call such a video?

Remember your idea before you read mine. Then click through for the rest.

AKR2 All Powerups Video


Just in time for Lambta.co Tuesday, at least in my timezone. I would have had it out sooner but for three reasons: 1 I’m a procrastinator, 2 deadlines are more motivating, and 3 it takes forever to upload an HD video. I think I might have to change internet providers. My upload speed is pathetic.

Anyway, this is a video showcasing all the powerups of AKR2, as suggested by a viewer. Most of the videos for AKR2 have been guides, so I decided it was time to do one that was more of a hype video. Enjoy, y’all.

AKR2 Completion Percentage & Glitch Fix

I’ve been mistakenly telling people the completion percentage for AKR2 was 107%. It’s actually 106%. Not sure how I got it in my head it was 107%; might have been from an earlier version of the game or something. I’ve dug into the code and I’m pretty sure it’s 106%, but if someone has 107% for some reason, let me know what that reason is.

For the record, it’s 106% and the game is totally done.

In related news, I fixed a small glitch that didn’t allow players to enter 5-1 by clicking on it, if they got there by beating 4-5. That is all.