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5k Subs for Lambtaco Comedy and I’m not Dead Nov ’17

Recently our other youtube channel, Lambtaco Comedy, reached the landmark 5000 subscriber point. A goal I was long awaiting, but ended up missing. Thanks to everyone who subscribed. Sorry there is no milestone video. But I plan to get back at it and upload some videos soon.

The reason for my recent absence can be summed up with two words: Nintendo Switch

I’ve been in a bit of a game coma the past two weeks, but now that I’ve beaten Mario ad Zelda, I should be able to get back to business. I’ll catch up on answering comments/emails over the next few days, and I’ll be more active on Discord. And if you want to know my thoughts on those games, the Lambtaco Discord server is the place to ask.

The next comedy video should be the Emoji Movie parody. I meant for it to come out around the same time the actual movie came out on video, but the movie surprised me and came out around Hallowe’en instead of Christmas. Probably should have looked that up at some point. Anyway, it’s half done so I should have it done pretty quickly.

Thanks for your patience, everybody.

A Koopa’s Revenge 3 FAQ (Future Game) AKR3

A Koopa’s Revenge 3 isn’t out yet. It’s still in preproduction.

With that out of the way, I’ve decided to start up a little FAQ section on the game’s aspects and contents to far. This ca be used to catch anyone up on what’s been revealed so they can join in on the discussion, and also for anyone who’s just curious. I will abbreviate the games title to AKR3 frequently to avoid repetition.

For the record last updated: January 24, 2018.
Click through for the full FAQ.

AKR3 Idea Blog #3: Lakitu Shop

Welcome to the third installment in the A Koopa’s Revenge 3 Idea Blog. The series where I describe ideas I have that could potentially be a part of the upcoming A Koopa’s Revenge 3. Last time we discussed how characters are affected differently by the same powerups. This week it’s somewhat related, the Lakitu Shop.

Coins aren’t just for extra lives (and flower faces) anymore. You can spend your collected coins at the friendly roving Lakitu Shop.

Lakitu bee, lakitu bop! Welcome to Lakitu Shop! Click through for more info on the Lakitu Shop.

A Koopa’s Revenge 2 version 2.0 has been Released

The long delayed update to A Koopa’s Revenge 2 is finally here:

Click here to Play

The update includes: improved player control, better balanced powerups with new abilities, new skins for the bosses, new medals, a bunch of bug fixes, lots of new graphics, and more.

It’s been exactly three years since the game came out. I made a lot of compromises to get the game finished back then, and this update seeks to bring the game closer to my initial vision. I didn’t get everything in that I wanted, but I think the game is mechanically where it needs to be (minus any new bugs) and I’m proud of it. There will be a 2.1 update to fix any bugs that need testing, make some more graphical changes, and add an in-game medals display. That probably won’t be out for a while though. I’m all koopa’d out and I need a break, unless I need to do a hotfix.

I want to thank all the v2.0 beta testers, and even the people who just said one thing and then buggered off. Every bit helps. Special thanks to¬†AmericaCaptitan, TelFy, and supersonic6411 for being such dedicated testers.¬†Sorry if I got short with anybody these last few days, it’s been kinda stressful.

Changelog coming soon.

A Koopa’s Revenge Anniversary Edition becomes A Koopa’s Revenge Gold

A Koopa's Revenge Gold

I’ve been toying with the idea for a while now, and I’m making it official. The game project previously known as A Koopa’s Revenge Anniversary Edition will now be called A Koopa’s Revenge Gold.

I missed the ten year anniversary, so I decided a name change was in order. Anniversary edition is a bit of a mouthful anyway. I want it big and sparkly and GOLD.

The logo is temporary. I’ll have a fancier, more refined logo when the game is done.

Celebratory Livestream Announcement

To celebrate Lambtaco Games reaching 10 000 subcribers and the release of A Koopa’s Revenge 2 version 2.0, I will be holding a livestream over on the youtubes.

The stream will begin at noon PST, or 19:00 UTC, on Saturday September 23rd, 2017.

During the stream I will be playing the new version of A Koopa’s Revenge 2, and answering questions both from the chat and pre-asked by fans who couldn’t make it to the stream.

The stream will be released as a regular video some time afterward so anyone can watch it.

That’s all for now, hope to see you on the stream.

A Koopa’s Revenge Version 2.0 Teaser and Open Beta

Here’s a sneak peek of the long awaited update for A Koopa’s Revenge 2. This will be the last major update to AKR2. I mean it this time.

The update will include more balanced powerups, upgraded artwork, improved physics, new skins for the first five bosses, an import/export function for save files, and more. For a complete changelog, see this post on NG.

Speaking of Newgrounds, that’s where I’ll be conducting the beta testing. Anyone with a Newgrounds account can play the beta version, though there will be an annoying BETA plastered across the screen. Sorry about that. I just don’t want anybody scooping me on the videos. Anyway, I’m requiring an NG account to play because I figure letting literally anyone play it would be the same as releasing it outright. Just a little barrier to entry.

Link to the Beta (Newgrounds account required)

More Info on Beta Testing

AKR2 Minmalist Run and Version 1.2 Update

Whilst perusing the tubes I found this video of someone beating A Koopa’s Revenge 2 without collecting much of anything. It’s also a segmented speedrun, though I don’t think that was the intention.

In related news, I finally got into building the save backup system for AKR2’s 1.2 update. It’s been a big pain, but it should be worth it. In the next update you will be able to save your game as a series of 229 numbers. This will allow transferring of saves between different websites, as well as backing up saves. I should be able to release a beta for version 1.2 as soon as I finish a few more things for it. This will be a pretty big update, I’m considering renaming it the 2.0 update.

That’s all for now.