Welcome to a new series wherein I discuss and detail ideas for the upcoming A Koopa’s Revenge 3. First I’ll be talking about an idea I’m probably not going to use but I think is interesting anyway: combining of powerups.
The idea is pretty simple, at least as an idea. You take powerup A and combine it with powerup B to create powerup AB a la Kirby 64. powerup AB would combine the aspects of both powerups into one super powerup.
The Lambtaco Games Youtube channel has reached the milestone of 7500 subscribers! To celebrate I made a video revealing the location of the infinite up in A Koopa’s Revenge 2. I meant to have this one up for 5000 subs, but I was sort of offline at the time.
I’ve received requests for a playlist of A Koopa’s Revenge 2’s music. But I haven’t because I won’t upload other people’s content to youtube, and even if all the music is on there uploaded by the original authors finding it all would be a huge task. But it turns out Newgrounds does playlists now, so here it is:
This is a Metroid style game I was working on a few years ago. I’ve been looking into Axiom Verge lately, and it got me interested in this game again. I’ll probably have a playable version soon.
I stopped working on this build because it was too clunky, and I made a few other poor decisions in the design. It was quite simply a lack of planning. But I had some cool ideas for it, even if it was a little too close to Metroid. I do plan to make this game some day, just not any time soon.
I just tossed some suitable music from my favourites on NG into the video. I imagine when I finally make the game for real it will have an original and more cohesive soundtrack.
I’ll have a longer an more detailed write up with the playable demo.
I’ve had a few requests for powerups videos for the other playable characters, so here’s Goomba’s powerup video. I didn’t include the secret permanent powerups, or the starman, because they don’t really have the same aesthetic changes as the standard powerups. See them in Koopa’s video.