Our next game will be an Angry Video Game nerd fan game titled: AVGN Trapped in the NES. It’s a mashup platformer in an 8-bit style. Something I started ages ago but abandoned to focus on AKR2 (and MegaTankMan, it was a long while ago)
I’m hoping to start a closed beta within a couple of weeks. And the soon after an open beta. With any luck the announcement will motivate me to get to the private beta going, and the private beta will get me to the public, then the public will get me to finish this thing. It will be my last game made in Flash 8. It’s all Adobe from here.
Hope to share more info soon. Questions and comments welcomed.
Just in time for Lambta.co Tuesday, at least in my timezone. I would have had it out sooner but for three reasons: 1 I’m a procrastinator, 2 deadlines are more motivating, and 3 it takes forever to upload an HD video. I think I might have to change internet providers. My upload speed is pathetic.
Anyway, this is a video showcasing all the powerups of AKR2, as suggested by a viewer. Most of the videos for AKR2 have been guides, so I decided it was time to do one that was more of a hype video. Enjoy, y’all.
I’ve been mistakenly telling people the completion percentage for AKR2 was 107%. It’s actually 106%. Not sure how I got it in my head it was 107%; might have been from an earlier version of the game or something. I’ve dug into the code and I’m pretty sure it’s 106%, but if someone has 107% for some reason, let me know what that reason is.
For the record, it’s 106% and the game is totally done.
In related news, I fixed a small glitch that didn’t allow players to enter 5-1 by clicking on it, if they got there by beating 4-5. That is all.
Five of our old youtube videos for A Koopa’s Revenge 2 have been reuploaded. Reason being they were originally uploaded to our sole youtube channel, but the channel has since become our comedy channel, with a new one started for games related content. The old videos have been unlisted.
It’s actually not that exciting because it’s entirely a bug fix release. But I’m fairly certain I’ve fixed the two remaining large glitches. Though no one was able to come up with a reliable way to trigger them.
I’ve finally started working on version 1.11 of A Koopa’s Revenge 2. It’s mostly a glitch fix run. In fact, the update will be entirely unnoticeable to most players.
That said, I need help tracking down this one glitch. I think I’ve got it fixed, but with no reliable way to cause it, I can’t be sure. So I’m asking for any information that could help me trigger the glitch. If someone knows how to do it, that would be great.
Another helpful video for those having trouble 100%ing (or 107%ing, or 105%ing (which is odd, not sure how that became a thing, maybe it’s a misconception)) Hope everyone can appreciate it. There’s more too come, but I haven’t decided what, so give me a suggestion.
And thanks for all the views I’m getting on the All Bosses vid. The response has been insane! Over an eighth of a million views and climbing.