Lambtaco Games

Games played using Adobe Flash. If you don’t know what that is, get more internets. For a list of just the games see GAMES, above.

A Koopa’s Revenge 2 Music Playlist

I’ve received requests for a playlist of A Koopa’s Revenge 2’s music. But I haven’t because I won’t upload other people’s content to youtube, and even if all the music is on there uploaded by the original authors finding it all would be a huge task. But it turns out Newgrounds does playlists now, so here it is:

Link to A Koopa’s Revenge 2 Music Playlist on Newgrounds

I’ll probably add an icon later. Somebody remind me.

P.S. Sorry for the lack of activity lately. I got a little burned out.

Diortem – Obsolete Build Video


This is a Metroid style game I was working on a few years ago. I’ve been looking into Axiom Verge lately, and it got me interested in this game again. I’ll probably have a playable version soon.

I stopped working on this build because it was too clunky, and I made a few other poor decisions in the design. It was quite simply a lack of planning. But I had some cool ideas for it, even if it was a little too close to Metroid. I do plan to make this game some day, just not any time soon.

I just tossed some suitable music from my favourites on NG into the video. I imagine when I finally make the game for real it will have an original and more cohesive soundtrack.

I’ll have a longer an more detailed write up with the playable demo.

A Koopa’s Revenge 2 Goomba Powerups Video


I’ve had a few requests for powerups videos for the other playable characters, so here’s Goomba’s powerup video. I didn’t include the secret permanent powerups, or the starman, because they don’t really have the same aesthetic changes as the standard powerups. See them in Koopa’s video.

Shy Guy’s video comes out next Lambta.co Tuesday!

Scribble Koopa: Canceled Game Video


Scribble Koopa is an A Koopa’s Revenge series spinoff title I developed in tandem with A Koopa’s Revenge 2 during the early days of AKR2’s development. It was my answer to Paper Mario and featured similar gameplay. The art was mouse drawn in a scribbled almost child-like lazy style.

I eventually canceled it to devote more time to AKR2 and other projects. I had set out to make my own Paper Mario like game, but once I had a basic engine, I didn’t have much more reason to keep going. I’m just not that into RPGs. Like the Alpha version of AKR2 it wasn’t far along enough to have it’s own music, so I used a few songs from AKR1’s soundtrack this time around. This is also the entirety of the game.